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Thread Author: Murikov
Thread ID: 3938
Thread Info
There are 9 posts in this thread, and it has been viewed 6741 times.
  View Thread
Who is here? 1 guest(s)
Real Bout Fatal Fury 2. What do you think of it?
Never played it, I may give it a go one day... Never played it, I may give it a go one day... 0%[0 Votes]
RB2 is definitely overrated, absolutely not my cup of tea. RB2 is definitely overrated, absolutely not my cup of tea. 0%[0 Votes]
It's not more than average, other fighting games are indeed better. It's not more than average, other fighting games are indeed better. 0%[0 Votes]
In the name of Terry Bogard, this game rocks hard! In the name of Terry Bogard, this game rocks hard! 33%[2 Votes]
Dude! RB2 might be one of the best fighting games for the system!! Dude! RB2 might be one of the best fighting games for the system!! 67%[4 Votes]
Total Votes : 6
 Print Thread
Real Bout Fatal Fury 2 - Game of the Week
Murikov
Welcome to the Game of the Week!

Ladies and gentlemen! After 6 backbreaking episodes (including 'Special' as well), the Fatal Fury series returned in 1998 in form of another highly regarded installment with new characters and an even more refined gameplay. In fact, many Fatal Fury fans consider the final installment on the Neo Geo hardware as best episode of the series.

If you think so too (or not), let us know why. I, as an owner of the AES version, appreciate this very title very much as well, so you can expect a post from my side as well.

Although I think that there will be more members willing to participate at a High Score Challenge this time, Priest and I will conduct it like the last time. If you guys really are up for a HSC, we'll organize one.

Real Bout Fatal Fury 2: The Newcomers

i1181.photobucket.com/albums/x434/Murikov/NGFL%20GOTW/Real%20Bout%202/Rbff2cover.png

Genre: Fighting
Players: 2
Size: 539
Released on: AES, MVS, NGCD, NGPC (as 1st Contact), PS2

Brief Description:

Real Bout Fatal Fury 2: The Newcomers is the seventh game in the Fatal Fury series and the third game in the Real Bout sub-series, following Real Bout Fatal Fury and Real Bout Fatal Fury Special. The game uses the same graphics as Real Bout Special, but returns to the same fighting system from the original Real Bout. Real Bout 2 revamps the two-line battle system from Real Bout Special. Instead of fighting in either two lines, the player is now forced to fight in a main line, while the second line is a "sway line" used to avoid attacks (similar to the original Real Bout). The one-line trap stages last seen in Fatal Fury Special also return.

Screenshots:

i1181.photobucket.com/albums/x434/Murikov/NGFL%20GOTW/Real%20Bout%202/realbout01.pngi1181.photobucket.com/albums/x434/Murikov/NGFL%20GOTW/Real%20Bout%202/realbout02.pngi1181.photobucket.com/albums/x434/Murikov/NGFL%20GOTW/Real%20Bout%202/realbout04.pngi1181.photobucket.com/albums/x434/Murikov/NGFL%20GOTW/Real%20Bout%202/realbout03.png

Reviews:

Real Bout Fatal Fury 2 review by Kazuya_UK
Real Bout Fatal Fury 2 review by Tibe

Videos:

YouTube Video


High Score Challenge:

Upon request!

Past GOTW Discussions:

#1 Magician Lord -->
#2 Nam 1975 -->
#3 Pulstar -->
#4 Baseball Stars Professional -->
#5 Blues Journey -->
#6 Fatal Fury -->
#7 Shock Troopers -->
#8 Sengoku -->
#9 Ninja Commando -->
#10 Ninja Master's -->
#11 Crystalis -->
#12 Thrash Rally -->
#13 Art of Fighting -->
#14 Waku Waku 7 -->
#15 Andro Dunos -->
#16 KOF '94 -->
#17 Nightmare in the Dark -->
#18 Twinkle Star Sprites -->
#19 Zupapa -->
#20 SNK Vs Capcom: Match of the Millennium -->
#21 The Last Blade -->
#22 Crossed Swords -->
#23 Cyber Lip -->
#24 Samurai Shodown -->
#25 King of the Monsters -->
#26 The King of Fighters '95 -->
#27 Fatal Fury 2 -->
#28 Aero Fighters 2 -->
#29 Neo Bomberman -->
#30 Metal Slug -->
#31 Kabuki Klash -->
#32 Breakers/Breakers Revenge -->
#33 Mutation Nation -->
#34 Blazing Star -->
#35 World Heroes -->
#36 King of Fighters '96 -->
#37 Neo Drift Out -->
#38 Magical Drop 2 -->
#39 Top Hunter -->
#40 Savage Reign -->
#41 Metal Slug 2/X -->
#42 Alpha Mission 2 -->
#43 Aggresors of Dark Kombat -->
#44 Art of Fighting 2 -->
#45 Super Sidekicks -->
#46 Sengoku 2 -->
#47 Metal Slug 3 -->
#48 Burning Fight -->
#49 Money Puzzle Exchanger -->
#50 Panic Bomber: Bomberman -->
#51 King of Monsters 2 -->
#52 Samurai Shodown 2 -->
#53 World Heroes 2 -->
#54 Last Resort -->
#55 Rage of the Dragons -->
#56 League Bowling -->
#57 Metal Slug 4 -->
#58 Legend of Sucess Joe -->
#59 Puzzle Bobble -->
#60 Pochi and Nyaa -->
#61 Robo Army -->
#62 Captain Tomaday -->
#63 Metal Slug 5 -->
#64 King of Fighters '97 -->
#65 Athena/Psycho Soldier -->
#66 The Super Spy -->
#67 Strikers 1945 Plus -->
#68 Ghost Pilots -->
#69 Iron Tank -->
#70 Magical Drop 3-->
#71 Fatal Fury 3 -->
#72 Art of Fighting 3 -->
#73 Viewpoint -->
#74 Sonic Pocket Adventure -->
#75 Prehistoric Isle in 1930s -->
#76 Beast Busters -->
#77 Shock Troopers 2 -->
#78 Real Bout Fatal Fury -->
#79 Ninja Combat -->
#80 Neo Turf Masters -->
#81 Last Blade: Beyond the Destiny -->
#82 Bubble Bobble 2 -->
#83 King of Fighters '98 -->
#84 Wind Jammers -->
#85 Samurai Shodown III -->
#86 Puzzle de Pon/R -->
#87 Eight Man -->
#88 Street Hoops -->
#89 Galaxy Fight -->
#90 World Heroes Perfect -->
#91 SVC Chaos: SNK vs. Capcom -->
#92 Prehistoric Isle 2 -->
#93 Metal Slug: 1st Mission -->
#94 Real Bout Fatal Fury Special -->
#95 KOF Sky Stage -->
#96 Sengoku 3 -->
#97 Ghostlop -->
#98 Matrimelee -->
#99 Ironclad -->
#100 NeoGeo Battle Coliseum -->
#101 Super Dodge Ball -->
#102 King of Fighters '99 -->
#103 Overtop -->
#104 Samurai Shodown IV-->
#105 Neo Mr. Do! -->
#106 Last Hope/Last Hope: Pink Bullets -->
#107 Pop 'N Bounce -->
#108 Crossed Swords II -->
#109 SNK Gals Fighters -->
#110 The Last Blade 2 -->
#111 Spinmaster -->
#112 Bermuda Triangle -->
#113 Super Sidekicks 2 -->
#114 Zed Blade/Operation Ragnarök -->
#115 SNK vs. Capcom: Card Fighter's Clash -->
#116 The King of Fighters 2000 -->
#117 The Irritating Maze -->
#118 Buriki One -->
#119 Power Spikes 2 -->
#120 S.A.R. - Search and Rescue -->
#121 3 Count Bout -->
#122 Riding Hero -->
#123 Dark Arms: Beast Buster -->
i.imgur.com/aLu1k0m.gif
 
LIFE_IN_2D
I really love this game.

I'm a bit embarrassed that I don't own a copy on it for MVS or AES. I play it on emulator quite a bit. RBFF2 usually sells very quickly or is overpriced when I see it.

I really, really like the presentation of this game. The colors are vibrant the roster is top notch. The in game art is as over-the-top as you can get. I really like how they eliminated the 2nd plane of fighting. I mean I love RBFFS, but I kinda really never could master the whole 2 plane bit.

Best part is the art for me. Most people hate it, but I just love how crazy they all look.
Edited by LIFE_IN_2D on 13. May 2012 20:39
i780.photobucket.com/albums/yy86/sevenheadedunicorn/sig-1.jpg

shot in the eye
shot in the brain
shot in the ass...
 
STE C
Probably the greatest non weapon based 2D fighting game of all time. Easily in the top 5 fighters ever
 
NeoGeoNinja
STE C wrote:
Probably the greatest non weapon based 2D fighting game of all time. Easily in the top 5 fighters ever

^THIS...

Not only is Fatal Fury my favourite fighting game series ever, the Real Bout series happens to be my favourite part of said series. I love all 3 games, however...

I genuinely believe that RB2 is the best in the RB series. Not only that, I think it's the best Fatal Fury you can buy. I also firmly believe that this could quite possibly be the best fighter on the NeoGeo!!

A truly stunning game. It not only looks great, it plays unbelievably! if I had only one criticism, it would be the lack of polish in the method of presentaion. It pretty much just doesn't exist!

Ninja
i699.photobucket.com/albums/vv359/NeoGeoNinja/NGNsignatureRev1.jpg
 
Chiba3010
Aaah! Been waiting to weigh in on this one... My copy finally arrived about a week ago to complete my AES collection of FF releases for the Neo Headbang

Well, suffice to say, it is indeed an excellent game and one of the very best fighters on the system! Visually, its the best-looking FF title in many respects with some truly fantastic BGs with my personal favorite being the Jin twins "Dragon Shrine". Thumbs Up Still, many of RBS's stages are equally impressive. Though it lacks the ridiculously smooth animation, exhaustive graphical polish and gritty visual stylings of Garou (which always looked closer to a KOF title than a FF title to my eyes) I still prefer the artistic style, cast of memorable characters, stage design and explosive visual flair of the Real Bout games.

As the sum of its parts, I'll concur that RB2 is probably the best entry in the series for its meticulously balanced roster of fighters, finely tuned gameplay through revisions I largely welcome (save one that I'll address below) and dazzling audio/visual majesty that easily matches the standards set by RBS. I do miss the two line movement system from Special though it's a fairly minor gripe of mine and one which I'm steadily adjusting to. Real Bout 2 is balanced, beautiful and (like its predecessors) sounds phenomenal. Barring the two new cast members, the returning character sprites received only minor tinkering but these tweaks resulted in my favorite renditions of the fighters with subtly enhanced contrast and shading. On a side note, I don't know why there have been claims of backgrounds being recycled from Special- they're original with no cutting and pasting that I've yet to identify. Rather, its the majority of the music that was re-used from the previous entry and that's in no way a disservice to this title given its excellence.

Thus far I've been singing the praises of RB2's greatness. It's time to address the main reason I personally feel RBS (just barely) bests its sequel by the smallest of margins...
IMO, RB2's presentation is a bit lacking and features design decisions that lead me to suspect it might have been created to deliberately emphasize 2 player tournament-style competition as it's top priority and revisional focus. It's stripped down to a lean, fast paced experience excised of many immersive, atmospheric and cinematic touches that gave its predecessors a tangible "soul", if you know what I mean. Stylized stage intros? Winning poses at the conclusion of pre-final rounds? Post match dialogue exposition? That crazy "Hey! How's it goin', dude?" vocal guide & commentator from Special (or any substantial narration at all, for that matter)? Spurting blood after landing a really brutal hit? You'll find next to none of these features in RB2. Shrug No doubt some players won't miss them but I certainly do. It gives the game a bare-bones, slightly diminished sense of character, IMO. It's like the game was designed with the intention of rushing players through matches by eliminating most of the expositional frills present in every previous FF installment in order to usher in the next challenger as quickly as possible. Sure, that's great for 2-player matches but without a human competitor the omissions I mentioned are much more apparent. Consequentially, the single player experience of battling through RB2 can often be a short one.

My disappointments are far outweighed by the top-tier quality and meticulous refinement of everything else in Real Bout 2. It's an awesome, A-List fighter that easily ranks in my top ten (perhaps even top 5) Neo Geo favs. A must-have for FF fanatics and fighter enthusiasts in general. If forced to choose only one Real Bout title, I'd probably go for Special and it's energetic, robust personality and flair. Honestly, you really can't go wrong with RB2 either. It's just a matter of personal preference and what elements you feel matter most in the games you play.

Some prefer RB2 and don't miss the eccentric attitude and expositional content of Special that was de-emphasized in its sequel. It's a win-win whichever you choose, get 'em all if you can! Hell, I love RB1 too and enjoy the destructible stages and ring-outs (which understandably polarize the opinions of many FF players).

For me, within the category of top-tier SNK brilliance, RBS>RB2>RB1 and are all, nonetheless, essential.Terry
Edited by Chiba3010 on 14. May 2012 08:42
 
Murikov
Chiba3010 wrote:
It's like the game was designed with the intention of rushing players through matches by eliminating most of the expositional frills present in every previous FF installment in order to usher in the next challenger as quickly as possible. Sure, that's great for 2-player matches but without a human competitor the omissions I mentioned are much more apparent. Consequentially, the single player experience of battling through RB2 can often be a short one.

That's exactly what I was thinking too. In a competitive way this game easily ranks with other 2-Player blockbusters like KoF '98 or '02, in fact it's not rare to see 2-player match videos at Youtube or anywhere else. For single-player purists the competitive gameplay may be a bit dissapointing, but for everyone else Real Bout 2 is a perfected climax of the Fatal Fury series.

I personally can't really decide between Real Bout Special and its sequel, both are outstanding games on their own. Every fighting game fan should consider to get at least one of the Real Bout games. Period.
i.imgur.com/aLu1k0m.gif
 
NeoGeoNinja
Chiba3010 wrote:
Aaah! Been waiting to weigh in on this one... My copy finally arrived about a week ago to complete my AES collection of FF releases for the Neo Headbang

Well, suffice to say, it is indeed an excellent game and one of the very best fighters on the system! Visually, its the best-looking FF title in many respects with some truly fantastic BGs with my personal favorite being the Jin twins "Dragon Shrine". Thumbs Up Still, many of RBS's stages are equally impressive. Though it lacks the ridiculously smooth animation, exhaustive graphical polish and gritty visual stylings of Garou (which always looked closer to a KOF title than a FF title to my eyes) I still prefer the artistic style, cast of memorable characters, stage design and explosive visual flair of the Real Bout games.

As the sum of its parts, I'll concur that RB2 is probably the best entry in the series for its meticulously balanced roster of fighters, finely tuned gameplay through revisions I largely welcome (save one that I'll address below) and dazzling audio/visual majesty that easily matches the standards set by RBS. I do miss the two line movement system from Special though it's a fairly minor gripe of mine and one which I'm steadily adjusting to. Real Bout 2 is balanced, beautiful and (like its predecessors) sounds phenomenal. Barring the two new cast members, the returning character sprites received only minor tinkering but these tweaks resulted in my favorite renditions of the fighters with subtly enhanced contrast and shading. On a side note, I don't know why there have been claims of backgrounds being recycled from Special- they're original with no cutting and pasting that I've yet to identify. Rather, its the majority of the music that was re-used from the previous entry and that's in no way a disservice to this title given its excellence.

Thus far I've been singing the praises of RB2's greatness. It's time to address the main reason I personally feel RBS (just barely) bests its sequel by the smallest of margins...
IMO, RB2's presentation is a bit lacking and features design decisions that lead me to suspect it might have been created to deliberately emphasize 2 player tournament-style competition as it's top priority and revisional focus. It's stripped down to a lean, fast paced experience excised of many immersive, atmospheric and cinematic touches that gave its predecessors a tangible "soul", if you know what I mean. Stylized stage intros? Winning poses at the conclusion of pre-final rounds? Post match dialogue exposition? That crazy "Hey! How's it goin', dude?" vocal guide & commentator from Special (or any substantial narration at all, for that matter)? Spurting blood after landing a really brutal hit? You'll find next to none of these features in RB2. Shrug No doubt some players won't miss them but I certainly do. It gives the game a bare-bones, slightly diminished sense of character, IMO. It's like the game was designed with the intention of rushing players through matches by eliminating most of the expositional frills present in every previous FF installment in order to usher in the next challenger as quickly as possible. Sure, that's great for 2-player matches but without a human competitor the omissions I mentioned are much more apparent. Consequentially, the single player experience of battling through RB2 can often be a short one.

My disappointments are far outweighed by the top-tier quality and meticulous refinement of everything else in Real Bout 2. It's an awesome, A-List fighter that easily ranks in my top ten (perhaps even top 5) Neo Geo favs. A must-have for FF fanatics and fighter enthusiasts in general. If forced to choose only one Real Bout title, I'd probably go for Special and it's energetic, robust personality and flair. Honestly, you really can't go wrong with RB2 either. It's just a matter of personal preference and what elements you feel matter most in the games you play.

Some prefer RB2 and don't miss the eccentric attitude and expositional content of Special that was de-emphasized in its sequel. It's a win-win whichever you choose, get 'em all if you can! Hell, I love RB1 too and enjoy the destructible stages and ring-outs (which understandably polarize the opinions of many FF players).

For me, within the category of top-tier SNK brilliance, RBS>RB2>RB1 and are all, nonetheless, essential.Terry

I THINK WE CAN ALL AGREE...
Chiba will be a worthy successor to the traditional NeoGeoNinja length responses of NGFL past? Wink

Especially as (and I don't mind admitting it) I'm much less inclined nowadays Smile

Ninja
i699.photobucket.com/albums/vv359/NeoGeoNinja/NGNsignatureRev1.jpg
 
Chiba3010
[b]NeoGeoNinja wrote:
I THINK WE CAN ALL AGREE...
Chiba will be a worthy successor to the traditional NeoGeoNinja length responses of NGFL past? Wink

Especially as (and I don't mind admitting it) I'm much less inclined nowadays Smile

Ninja

LOL, Thanks Ninja, I'm humbled Wink I shall carry the title "He of Lengthy Posts" with honor should you ever wish it bestowed upon me.

Admittedly, I've never been good at keeping things brief- my wife likes to tease me about the fact that I even text message in paragraphs. LOL
Edited by Chiba3010 on 16. May 2012 06:19
 
shion
I don't like the announcer in RBS, nor do I like the blood (nothing wrong with blood in a fighting game, though this just seems so "me too"-ish), but I have to give the edge to RBS because it maintains the integrity of the original vision of Fatal Fury, and that is the two-plane engine. I do like Li Xiangfei a lot though (as you may tell by my avatar). Grin I like to think of the engine in RB2 as a hybrid between the two-plane and "sway system" introduced in the later entries (FF3, etc.), because there is only one plane to sway to (rather than two hectic planes). I guess RB2 does put together the best of the best, in terms of gameplay, but if you like a specific gameplay style more so, like me, then, I suppose the previous two Real Bouts are more favorable... Right Priest (I recall you also favor RBS over RB2)? Wink
Edited by shion on 16. May 2012 08:22
 
http://www.gamefaqs.com/users/1stTobalMan/contribu
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