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May 20 2018

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Thread Author: -SD-
Thread ID: 3851
Thread Info
There are 3 posts in this thread, and it has been viewed 3167 times.
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Neo Thunder - Neo•Geo Homebrew Dev
-SD-
Check out Sebastian Mihai's Classic Console Development page.

The guy's a software engineer who's written homebrew projects for 14 (!!!!) different old-skool consoles (plus the Speccy), and this just so happens to include the Neo Geo. Headbang

Neo Thunder

Neo Thunder is a very basic 2D scrolling shooter. As with all his projects the source code for the game is provided along with a (generally modified or tweaked) Dev Kit and emulator. Basically everything you need to run the game and modify it further should you choose to.

If you watch the video on the project page you'll see that it runs very smoothly and the engine seems to be able to handle a decent amount of enemy sprites and firepower.

img252.imageshack.us/img252/2775/screenshot20120313at065.png

I think this is a fantastic resource for classic console development in general.

Mai
Beard Complete UK/Euro Clamshell NEO•GEO Pocket Collection Headbang
39 Color & 2 Cover Variations, 5 B&W
 
Murikov
Sick stuff, this Sebastian sure is a talented one! Thanks to him we ordinary mortals might get a bit deeper insight into the Neo Geo's development secrets, although it still requires tons of knowledge and skills to get properly into Neo development.

I don't want to know what the brothers from NG:DEV went through during the development of Last Hope, Fast Striker and Gunlord...

Neo Thunder might look quite spartan to us with its simple graphics and looks, but in reality the efforts put into this one are much higher as we think. Kudos and thanks to Mihai!
i.imgur.com/aLu1k0m.gif
 
bojan4o
Great stuff nontheless
2.bp.blogspot.com/-ydrrBL7IMp4/TcJO0vWWqzI/AAAAAAAAAfU/7iKc_MKXqaY/s1600/The+Lone+Wolf.jpg
 
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