Leaving behind an amazing legacy, Technos closed their doors in 1996. But before they left they graced the NeoGeo with one last title, and it was a sequel to one of their celebrated arcade and NES classics.
Super Dodge Ball
Genre: Sports (Dodge Ball) Players: 2 Size: 146 Megs Released on: MVS
Building on the original Super Dodge Ball, Technos set out to make a sequel that really took advantage of NeoGeo hardware. The game makes liberal use of sprite scaling to zoom in and out on the action, displays many large and colorful sprites on screen at once, and takes the special moves from the original up to the next level.
I leave that option out on purpose because if you haven't played the game then you can't really have an opinion on it yet. I remember clicking that I hadn't played the game in an old GOTW, and after playing it realizing that I then couldn't vote with what my actual opinion was. Feels kinda like a wasted vote at that point.
Fittingly, SDB is a game I've barely played so I'm not going to vote just yet until I give it a bit more play time. The NES original was a childhood favorite, and SDB Advance is just awesome, so I don't see how I won't like this one.
I voted this one as "freaking awesome", as there's still Windjammers to beat before earning the title as best Neo Sports game. I've never played any of the older Super Dodgeball versions, but I haven't heard anything but good reactions about Technos' legendary series.
With the 146 MEGS strong Neo version of Super Dodgeball you get a nice designed Arcade jewel with a splendid graphical presentation and an addictive 2 Player mode, guaranteed. The characters, also starring the well-known Technos mascot Kunio-kun, are just as crazy how they look like and with their individual Super Moves (that work similar as in Fighting games) you can beat sensationally the hell out of the enemy team players. After getting into the controls and game mechanics this game can entertain a gamer duo for a good while.
On the downside, Super Dodgeball tends to get a bit boring when playing alone against the CPU, furthermore I've never finished the Singleplayer mode to form a stable opinion. I think this aspect was always a teething trouble of many Arcade Sports Games, as many of them are basically designed to be played competitive against other human challengers.
Not a huge fan of this one. Nothing particularly wrong with the game it's just that I find the
whole concept a bit strange and the gameplay doesn't really excite me all that much. Other Neo sports games such as Baseball Stars 2, Dunk Dream, Neo Turf Masters etc. are much more fun for me. Admittedly I haven't spent a huge amount of time playing this and only played it in single player mode. Seeing as it's GOTW I'll give it another go. Maybe it'll grow on me.
I have never played it, but from watching the video it has great graphics. They remind me of that B-Boyz beat 'em up. I'm not sure how the gameplay can work without it getting boring/repetitive, but reading what you guys have written make me think that it must be good. I'd like to try it
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