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August 20 2019

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Thread Author: eccentric cat
Thread ID: 2100
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There are 25 posts in this thread, and it has been viewed 22868 times.
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Sengoku 2 discussion
I just played this game like ten times in a row and i never got bored the music is great it fits to the atmosphere in the game pretty well bbut its really hard i think i used like 1000000 credits to beat it maybe that one reason why. everybody hate it AND THE ONLY REASON but i just continued playing and at the end you get to know what you were really fighting for hah

then i played the first one and was good as well not as good as the second one but good probably because of the difficulty everybody quit at the first round(which i did the same like few years ago) so you better play iit on mame or other emulators cause of the continues anyway i doont like the music that much the music while you are playing on the ground but when you are playing on the clouds is way better it fills the creepy atmosphere

the sengoku 3 game i did play it first of this series but i wasn't that satisfied its very repetitive i liked the graphics that you chopse your own path to go to and that the bad guys come to your side for their own reasons

so bottom line i like this series they are really fun original and... well you already know what i think
on the side note i hear. how soome people say that these games have repetitive enemies hmm i hope that doesn't come from guys who play zombie games cause more repetitive than that it can't get haha
I thought this recent thread at was interesting. In an early version of Sengoku 2 it seems you could fight with bare fists and there were six stages. It's a pity that two complete stages were cut from the final version.

Nice find, Merlin! Thumbs Up Perhaps the bare-knuckle combat was originally a carryover from the first game but later discarded. Might've been a neat gameplay option but would really limit the striking range enjoyed in the retail release. Shame about losing those additional stages, though.:(
They should have used an option fighting with a sword but putting his sword on the back or on the side like a samurai to start to fight with fists

and yea to bad about the stages perhaps a proto will be avaible soon enough and we will have a chance to play it on emulator
Really like this game, the variety, the weirdness and how playable it is. The coder for this had obviously just learnt how to do raster effects since the game is crammed with them. Everywhere he can - he fits one in, even on the difficulty select screen! He knows his stuff though since the game is silky smooth, and throws loads of sprites around. Scaling effects are also everywhere but generally they work well. Really good fun game, and it feels great when you deflect a soldier's bullet back with your sword. Llike you are in the Matrix (Almost)

Better than Sengoku 3 IMO
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