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November 21 2017

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Thread Author: Murikov
Thread ID: 5376
Thread Info
There are 3 posts in this thread, and it has been viewed 139 times.
  View Thread
Who is here? 1 guest(s)
Mad Crasher. What do you think of it?
How the hell did you even find out about this?! How the hell did you even find out about this?! 50%[1 Vote]
Never played it, never heard or seen before... Never played it, never heard or seen before... 50%[1 Vote]
Meh, it's too simplistic to be any good. Boring. Meh, it's too simplistic to be any good. Boring. 0%[0 Votes]
I've seen worse, but I still prefer Zaxxon and similar classics. I've seen worse, but I still prefer Zaxxon and similar classics. 0%[0 Votes]
This thingie is actually pretty good - a hidden gem by SNK! This thingie is actually pretty good - a hidden gem by SNK! 0%[0 Votes]
The best pre-Neo Geo game by SNK, no doubt! The best pre-Neo Geo game by SNK, no doubt! 0%[0 Votes]
Total Votes : 2
 Print Thread
Mad Crasher - Game of the Month
Murikov
Welcome to the Game of the Month!

Now we're digging really deep into SNK's library of early pre-Neo Geo arcade games - let's go back to 1984, the same year when SNK released Vanguard II. Popular arcade games like Zaxxon, Q*bert and later even Marble Madness stood out by their use of isometric graphics, thus creating a three-dimensional illusion even though the pixel art still is in fact 2D.

SNK jumped the bandwagon and brought out their own isometric but very simplistic racing shooter Mad Crasher, also known as Mad Crasher in Japan.

Interestingly, the soundtrack was written by none other than Harumi Fujita, who later changed teams to Capcom and composed the music for top-tier titles such as Ghosts ‘n Goblins, Mega Man, Bionic Commando, Final Fight, and later even Pulstar and Blazing Star. You can read her funny remarks about her work on Mad Crasher and the other games in this interview.

This line from the interview particularly stands out:

«I actually remember almost nothing regarding Mad Crasher. What I can say is there was no composing setup in the company, so I ended up using a toy keyboard in order to make the music. Smile »


Mad Crasher

www.neogeoforlife.com/images/photoalbum/album_196/madcrash_flyer.jpg

Genre: Racing / Shoot 'em Up
Players: 1 player or 2 players alternating
Size: n/a
Released on: Arcade

Brief Description:

Taking elements from both driving and Shoot 'Em Up games, Mad Crasher tasks its players with maneuvering a futuristic motorcycle along a suspended track while opposing vehicles do their best to get in the way. To help, the player's motorcycle is equipped with two additional abilities beyond directional control—jumping and firing laser beams. Though it can be used to avoid other vehicles as a last ditch effort to avoid a collision, the jump is mainly reserved for the track's many gaps and ramps, while the lasers allow the player to shoot down enemy cars for additional points. Scattered throughout the track are reddish power-up strips that give the player a speed boost of questionable usefulness, given that there is no real benefit of going faster.

Like many games of its time, Mad Crasher is a pure high score chase without any explicit endgame. The player will receive a Game Over once all of their lives are depleted, which can occur from crashing into other vehicles or driving off of the oft-treacherous track.

Screenshots:

www.neogeoforlife.com/images/photoalbum/album_196/madcrash00.pngwww.neogeoforlife.com/images/photoalbum/album_196/madcrash03.pngwww.neogeoforlife.com/images/photoalbum/album_196/madcrash01.pngwww.neogeoforlife.com/images/photoalbum/album_196/madcrash02.png

Reviews:

Mad Crasher video review by Single Credit Reviews

Videos:

YouTube Video


High Score Challenge:

This game is fast, uncomplicated and easy to learn. Why not dropping in for a High Score Challenge? Please, if you have any interest please send a PM to Merlin or Priest and we'll put one up!

Past GOTW Discussions:

#1 Magician Lord -->
#2 Nam 1975 -->
#3 Pulstar -->
#4 Baseball Stars Professional -->
#5 Blues Journey -->
#6 Fatal Fury -->
#7 Shock Troopers -->
#8 Sengoku -->
#9 Ninja Commando -->
#10 Ninja Master's -->
#11 Crystalis -->
#12 Thrash Rally -->
#13 Art of Fighting -->
#14 Waku Waku 7 -->
#15 Andro Dunos -->
#16 The King of Fighters '94 -->
#17 Nightmare in the Dark -->
#18 Twinkle Star Sprites -->
#19 Zupapa -->
#20 SNK Vs Capcom: Match of the Millennium -->
#21 The Last Blade -->
#22 Crossed Swords -->
#23 Cyber Lip -->
#24 Samurai Shodown -->
#25 King of the Monsters -->
#26 The King of Fighters '95 -->
#27 Fatal Fury 2 -->
#28 Aero Fighters 2 -->
#29 Neo Bomberman -->
#30 Metal Slug -->
#31 Kabuki Klash -->
#32 Breakers/Breakers Revenge -->
#33 Mutation Nation -->
#34 Blazing Star -->
#35 World Heroes -->
#36 King of Fighters '96 -->
#37 Neo Drift Out -->
#38 Magical Drop 2 -->
#39 Top Hunter -->
#40 Savage Reign -->
#41 Metal Slug 2/X -->
#42 Alpha Mission 2 -->
#43 Aggresors of Dark Kombat -->
#44 Art of Fighting 2 -->
#45 Super Sidekicks -->
#46 Sengoku 2 -->
#47 Metal Slug 3 -->
#48 Burning Fight -->
#49 Money Puzzle Exchanger -->
#50 Panic Bomber: Bomberman -->
#51 King of Monsters 2 -->
#52 Samurai Shodown 2 -->
#53 World Heroes 2 -->
#54 Last Resort -->
#55 Rage of the Dragons -->
#56 League Bowling -->
#57 Metal Slug 4 -->
#58 Legend of Sucess Joe -->
#59 Puzzle Bobble -->
#60 Pochi and Nyaa -->
#61 Robo Army -->
#62 Captain Tomaday -->
#63 Metal Slug 5 -->
#64 King of Fighters '97 -->
#65 Athena/Psycho Soldier -->
#66 The Super Spy -->
#67 Strikers 1945 Plus -->
#68 Ghost Pilots -->
#69 Iron Tank -->
#70 Magical Drop 3-->
#71 Fatal Fury 3 -->
#72 Art of Fighting 3 -->
#73 Viewpoint -->
#74 Sonic Pocket Adventure -->
#75 Prehistoric Isle in 1930s -->
#76 Beast Busters -->
#77 Shock Troopers 2 -->
#78 Real Bout Fatal Fury -->
#79 Ninja Combat -->
#80 Neo Turf Masters -->
#81 Last Blade: Beyond the Destiny -->
#82 Bubble Bobble 2 -->
#83 King of Fighters '98 -->
#84 Wind Jammers -->
#85 Samurai Shodown III -->
#86 Puzzle de Pon/R -->
#87 Eight Man -->
#88 Street Hoops -->
#89 Galaxy Fight -->
#90 World Heroes Perfect -->
#91 SVC Chaos: SNK vs. Capcom -->
#92 Prehistoric Isle 2 -->
#93 Metal Slug: 1st Mission -->
#94 Real Bout Fatal Fury Special -->
#95 KOF Sky Stage -->
#96 Sengoku 3 -->
#97 Ghostlop -->
#98 Matrimelee -->
#99 Ironclad -->
#100 NeoGeo Battle Coliseum -->
#101 Super Dodge Ball -->
#102 King of Fighters '99 -->
#103 Overtop -->
#104 Samurai Shodown IV-->
#105 Neo Mr. Do! -->
#106 Last Hope/Last Hope: Pink Bullets -->
#107 Pop 'N Bounce -->
#108 Crossed Swords II -->
#109 SNK Gals Fighters -->
#110 The Last Blade 2 -->
#111 Spinmaster -->
#112 Bermuda Triangle -->
#113 Super Sidekicks 2 -->
#114 Zed Blade/Operation Ragnar�k -->
#115 SNK vs. Capcom: Card Fighter's Clash -->
#116 The King of Fighters 2000 -->
#117 The Irritating Maze -->
#118 Buriki One -->
#119 Power Spikes 2 -->
#120 S.A.R. - Search and Rescue -->
#121 3 Count Bout -->
#122 Riding Hero -->
#123 Dark Arms: Beast Buster -->
#124 Real Bout Fatal Fury 2 -->
#125 The King of Fighters: Kyo -->
#126 World Heroes 2 Jet -->
#127 Bang Bang Busters -->
#128 Top Player's Golf -->
#129 Karnov's Revenge/Fighter's History Dynamite -->
#130 Metal Slug: 2nd Mission -->
#131 Double Dragon -->
#132 Fight Fever -->
#133 Super Sidekicks 3 / NeoGeo Cup '98 -->
#134 Baseball Stars 2 -->
#135 Football Frenzy -->
#136 Aero Fighters 3 / Sonic Wings 3 -->
#137 Samurai Shodown V -->
#138 The King of Fighters R1/R2 -->
#139 Voltage Fighter Gowcaizer -->
#140 Samurai Shodown RPG -->
#141 Fast Striker -->
#142 The King of Fighters 2001 -->
#143 Stakes Winner -->
#144 Guerrilla War -->
#145 Battle Flip Shot / Bang Bead -->
#146 Ragnagard -->
#147 Dive Alert -->
#148 Gururin -->
#149 Kizuna Encounter -->
#150 Garou: Mark of the Wolves -->
#151 Soccer Brawl -->
#152 Gang Wars -->
#153 Metal Slug Advance -->
#154 Samurai Shodown 64 / Warriors Rage -->
#155 Mechanized Attack -->
#156 Quiz King of Fighters -->
#157 The King of Fighters 2002 -->
#158 Ikari Warriors -->
#159 Sasuke vs. Commander -->
#160 Ozma Wars -->
#161 2020 Super Baseball -->
#162 Cotton: Fantastic Night Dreams -->
#163 Treasure of the Caribbean -->
#164 Street Smart -->
#165 Puzzled -->
#166 P.O.W. - Prisoners of War -->
#167 Pleasure Goal / Futsal -->
#168 Athena: Awakening from Ordinary Life -->
#169 Faselei! -->
#170 Chopper I -->
#171 Stakes Winner 2 -->
#172 The King of Fighters EX: Neo Blood / Howling Blood -->
#173 Fatal Fury: Wild Ambition -->
#174 Ikari Warriors II: Victory Road -->
#175 The King of Fighters 2003 -->
#176 Cool Boarders Pocket -->
#177 Gunlord -->
#178 Marvin's Maze -->
#179 Pocket Tennis Color -->
#180 Metal Slug 6 -->
#181 Samurai Shodown! -->
#182 Capcom VS SNK: Millenium Fight 2000 -->
#183 Beast Busters: Second Nightmare -->
#184 The King of Fighters Neowave -->
#185 Rockman: Battle & Fighters -->
#186 In The Hunt -->
#187 Neo XYZ -->
#188 The King of Fighters XI -->
#189 Samurai Shodown VI -->
#190 The King of Fighters: Maximum Impact 1 & 2 -->
#191 Biomotor Unitron -->
#192 Metal Slug 7/XX -->
i.imgur.com/aLu1k0m.gif
 
merlin
Thanks a lot for keeping the GOTM feature going Murikov Thumbs Up Haven't heard of this one before. Watched the video and it reminds me a bit of Galaxy 5000, a game I really enjoyed on the NES. Will give this a try on Mame. I've been impressed with the quality of SNK's pre-Neo-Geo games especially Beast Busters, Chopper I and Prehistoric Isle in 1930.
 
Murikov
Meanwhile I gave this game a try on Mame as well.

It's really not that bad and very easy to get into. And to be fair, many arcade titles from the era were that way, so I can't blame SNK for anything. In this regard and context it's a decent game.

But I still think that Prehistoric Isle in 1930, SAR - Search and Rescue or even Gang Wars are my favorite pre-Neo Geo games by SNK. These are really good titles, regardless of the time they came out.

By the way, I found another good interview, this time with Toshiyuki Nakai, a former designer and planner of SNK who also did some sound engineering in the early days. This is what he recalls from his work on Mad Crasher:

Actually, talking about the speech synthesis reminds me of another SNK game from 1983, “Mad Crasher”. It was a motorcycle game in a near-future setting. You know the engine sound for the bikes? I love motorcycles, and I actually recorded that myself from my own bike. I took my stereo cassette player out to my bike and took some recordings, then handed it to our music guy and had him convert it to sound in the game. I thought it came out really well! But then, during the final bug checking, the President of SNK heard it and said, “this doesn’t sound futuristic at all.” And in one word, my dreams were dashed… oh well, I satisfied myself as a motorcycle maniac. (laughs)

I love to read how unorganized and improvised the old days in the video game development industry seemed to be. I can't imagine a modern company in the size of SNK doing that nowadays, haha.

And still the games turned out good and memorable. This is also something I read out from many interviews with former staff, that within the eras with less management and controlling seemed to have flourished creativity.
i.imgur.com/aLu1k0m.gif
 
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